Building a serverless multi-player game that scales

This post is written by Tim Bruce, Sr. Solutions Architect, Developer Acceleration. Game development is a highly iterative process with rapidly changing requirements. Many game developers want to maximize the time spent building features and less time configuring servers, managing infrastructure, and mastering scale. AWS Serverless provides four key benefits Read more…

Operating Lambda: Application design – Part 3

In the Operating Lambda series, I cover important topics for developers, architects, and systems administrators who are managing AWS Lambda-based applications. This three-part series discusses application design for Lambda-based applications. Part 1 shows how to work with Service Quotas, when to request increases, and architecting with quotas in mind. Part Read more…